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High Walk

High Walk

← Return to High Walk

Devlog

  • Your ideas for the game future
    April 10, 2026 by Fluidios
    2
    #playtest, #Steam, #your ideas, #multiplayer, #horror
    Hi everyone! We are getting ready to launch a playtest for the game on Steam and would love to hear your thoughts beforehand. We are currently planning the next batch of features and improvements, so... Continue reading
  • New balance mechanic! (0.5.7)
    November 22, 2025 by filgreen3
    3
    Update 0.5.7! Fixed fast falling issue when falling from cables Added 1-second grace period before falling due to imbalance Added warning sound effects when losing balance on cables... Continue reading
  • Better final and some fixes! (0.5.6)
    November 20, 2025 by filgreen3
    3
    Generation: Adjusted level generation to have increasing spacing between antennas Generation: Fixed positioning logic for the final antenna platform Gameplay: Updated the game finish sequence and elev... Continue reading
  • Better movement and more! (0.5.5)
    November 18, 2025 by filgreen3
    3
    Update 0.5.5! Added Linux build support Added automatic cable grabbing while landing on it Added automatic cable detach at the end of lines Added manual respawn option (hold key) Added new scheme of h... Continue reading
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Updated 19 days ago