Balance'em
This game is a merge of inventory managment dungeon-crawler with innovative system of personal balance.
How to play?
You enter a dungeon to beat bosses. To kill a boss you have to deplete one of 4 his stats: health, strength, agility or morale. You have a backpack with differen weird staff to deal damage or restore your own stats.
But what about the balance? Before each battle you set a score of stars. They affect bosses might and list of abilities. In the end it is up to you to collect as many stars from defeated bosses and run through the dungeon
Claim your fame!
Music - Augmentality (Brandon Morris) Creepy Forest (F)
Tools: Unity, Aseprite
It is made by:
Updated | 16 hours ago |
Published | 22 days ago |
Status | Released |
Platforms | HTML5, Windows, macOS |
Rating | Rated 4.4 out of 5 stars (8 total ratings) |
Author | koro.games |
Genre | Role Playing |
Made with | Unity |
Tags | Boss battle, Deck Building, Dungeon Crawler, Fantasy, Retro, Roguelike, Roguelite |
Comments
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I accidently oneshot boss who had 5 strength. Like, dude...
Anyway, the idea itself is quite nice. The balance is poor, the difference in stats does almost nothing, but, OK. It would be more interesting if some items would drain stats every turn\battle for better output. As well as some enemies would disturb players abilities to restore\damage some stats.
please make it so you can see you inventory after winning.
also you can you items in the loot screen and since there isn't an enemy you can just infinitely do whatever you want.
I won! You can farm healing items on the first enemy if you set it to 1 star, and then as soon as you get the screaming you can one shot everything :)
Yooo... I am sure this is not the only OP item I missed there. Many staff to keep in mind. Congrats on your win, Knight!
Thanks! <3
I earned 17 stars but couldn't keep my morale up :(
Cheer up! (thanks for playing our game!)